Flying High - Student Activity
Materials
- Sheets of paper of various weights
- Stopwatch
- Meterstick
- Adhesive tape
- Paper clips
- Stapler with staples
- Scissors
Procedures
Day One
- Construct a paper airplane using the materials provided. The design can
be any way that you would like.
- Each group is to choose a thrower, timer, distance measurer and recorder.
- Three test flights are to be completed and the data recorded in Table 1
of the Data Sheet.
- During the test flights, modification can be made.
- After the test flights are completed, calculate the airplane's speed.
Day Two
- The timer should stand close to the last line drawn.
- The measurer should go to the spot where measurement starts as soon as the
plane is down.
- Measurements are to be given to the recorder.
- The recorder should place the data in Table 2 of the Data Sheet.
- After the competition has been completed the students should return to the
room and begin their calculations.
- The fastest of the 3 flights should be recorded on the board by the recorder
of each group.
Questions
Answer the following on a separate sheet of paper:
- How did you calculate speed?
- How would you want your data to change if you were trying to decrease speed?
- Where the speeds you calculated actual or average speeds?
- Did you notice anything about the slowest airplanes and the shape of their
flight paths?
- Compare the designs of the fastest airplanes with those of the slowest.
How are they alike? Different?
- How would you redesign your airplane to make it move more quickly? More
slowly?