# This is the default CollisionStrings file for CollisionApplet.class
#
mass1 = \u041c\u0430\u0441\u0441\u0430 1
#
mass2 = \u041c\u0430\u0441\u0441\u0430 2
#
cm = \u0426\u0435\u043d\u0442\u0440\n\u041c\u0430\u0441\u0441
#
cmcheck = \u041f\u043e\u043a\u0430\u0437\u044b\u0432\u0430\u0442\u044c \u0426\u041c
#
trailcheck = \u041f\u043e\u043a\u0430\u0437\u044b\u0432\u0430\u0442\u044c \u0442\u0440\u0430\u0435\u043a\u0442\u043e\u0440\u0438\u0438
#
#ip = Impact Parameter [radii]
#
m = \u041e\u0442\u043d\u043e\u0448\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0441 [\u041c1/\u041c2]
#
fire = \u041e\u0433\u043e\u043d\u044c
#
#labframe = \u041b\u0430\u0431\u043e\u0440\u0430\u0442\u043e\u0440\u043d\u0430\u044f \u0441\u0438\u0441\u0442\u0435\u043c\u0430 \u043e\u0442\u0441\u0447\u0435\u0442\u0430
#
labframe = \u041b\u0430\u0431\u043e\u0440\u0430\u0442\u043e\u0440\u043d\u0430\u044f
#
cmframe = \u0426\u0435\u043d\u0442\u0440 \u041c\u0430\u0441\u0441
#
instructions = \u041f\u0435\u0440\u0435\u0442\u0430\u0449\u0438\u0442\u0435 \u043c\u044b\u0448\u043a\u043e\u0439\n\u043a\u0440\u0430\u0441\u043d\u044b\u0439 \u0448\u0430\u0440.\n\u0417\u0430\u0442\u0435\u043c \u043e\u0433\u043e\u043d\u044c.
#
heavier = \u0422\u044f\u0436\u0435\u043b\u0435\u0435